![]() ![]() Run MemTest to rule out any RAM related issues. I somewhat read that Anisotropic filtering, FXAA, AO and VSync are some of the only options from NVCP which would override the in-game settings and I dont understand the logic behind it. If you have an onboard graphics processor, be sure to prioritize PCI-E > PCI > Int.Graphics/Int.GPU in BIOS. Does the above mean that the control panel settings for the game are not going to be implemented? Is there an option to disable any NVCP setting for a particular program? I currently have everything on global setting for the MGS V program (I haven't tweaked any setting). So, I am not able to understand what exactly will the resultant ambient occlusion will be? I am planning to play Metal Gear Solid V on my legion 5 laptop and since, metal gear solid has a vast array of graphic settings, I am confused what to do in NVCP.įor example, I have ambient occlusion set to high in game but in global setting of NVCP, ambient occlusion is off. Sorry for the following noob questions but please help out a fellow person. Since yesterday, I have stumbled upon many reddit pages but I still cannot understand whether nvidia control panel settings work with the in-game settings as in complement each other, override one another or simply conflict each other. ![]() Apologies for asking an nvidia control panel question here ![]()
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